“There was a time in NBA 2K18 where they actually took people’s players. You’d have your player and then all of a sudden you wouldn’t have one. They resorted to sending people’s VC back,” Savage remembered.
While that all may be true, an inconvenient truth about NBA 2K glitches is even with the NBA 2K having a tradition of releasing glitchy games to players’ dismay, the best NBA 2K players in the world not only accept some glitches but feel they’re needed. Kudeimati was part of Knicks Gaming in 2018 when the squad became the first team to win the NBA 2K League championship. He went as far as to say he fully believes certain glitches help maintain the competitive order.
“I definitely think little exploits are unavoidable, albeit necessary. As long as they are not game-breaking, they help create a skill gap between players,” he attested.
The teams that compete in the NBA 2K League—the NBA-backed esports league based around NBA 2K—play a tougher build of the game than the retail version. Savage said that in the most recent season player types that were more defensively oriented were incredibly hard to get by and score on. Thankfully for a lot of professional players, a glitch could give them an assist.
“If [a glitch] helps the game, obviously, use it to your advantage. Last year, we used what we called a ‘dribble glitch.’ It’s when you hold the left trigger and you did dribble moves, so you weren’t able to get [the ball stolen]. That ended up being in the [NBA 2K] League. That was something we needed to use because ‘locks’ (defensively inclined player builds) were very overpowering,” Savage explained.
Whether good or bad, it’s hard to argue that a multibillion-dollar franchise close to passing 100 million games sold such as NBA 2K shouldn’t figure out how to make a video game without glitches that cost its customers time and money. Mike Wang, gameplay director for NBA 2K, has been fielding disgruntled players’ concerns on his personal Twitter account this week. While he says he doesn’t know if players’ lost points and badge progression will be fixed, he did state the issue is “being worked on with the highest priority.”
2K released a patch earlier this week that mainly addressed the speed in the online parks and some background optimization issues but none of the main problems outlined in this article. For players like Kudeimati and Savage, the solution to 2K’s problems is quite obvious: Let the pros test it before it hits the masses.
“The game would benefit if they had the NBA 2K League players help them with making the game and testing the game,” Savage asserted. “We notice this stuff first because we play this heavy. If we got involved, I don’t think it’d be as buggy.”
ONE37pm reached out to 2K but never got a response. With the NBA season less than a month away, the clock is on for 2K to get its act together before the real game comes into town and frustrations with the virtual game inspire people to spend more time watching the real deal instead of being screwed by an illusion.
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