A Guide to 'Back 4 Blood' Characters

back 4 blood characters mobile
Warner Brothers Interactive

October is proving to be a hectic month for big gaming releases and one of the ones that gamers are most excited about is Back 4 Blood. Developed by Turtle Rock Studios and published by Warner Bros. Interactive Entertainment, it is a first-person shooter that is widely considered to be a spiritual successor to the Left 4 Dead series, with many arguing that it should have just been called Left 4 Dead 3.

In 2008, Turtle Rock Studios was acquired by Valve, the creators of Left 4 Dead. The gameplay in Back 4 Blood is also identical to the series, along with its characters, which is obviously a big part of the entire experience with these games.

How many playable characters are there in Back 4 Blood?

At the time of launch, the game has eight playable characters, which are of course called Cleaners. They are Walker, Mom, Evangelo, Holly, Jim, Karlee, Doc, and Hoffman. Despite this, when you first start the game, you’ll notice that only the first four of those characters are actually playable, while the other half remain locked. To unlock Jim, Karlee, Doc, and Hoffman, you need to complete all four stages of Act I, those being Resurgence, Tunnel of Blood, Pain Train, and The Crossing.


Windows Central


  • Scoring a precision kill increase accuracy by 20% for 5 seconds
  • 10% damage increase

Team effect:

  • +10 team health

If going for kills is your thing, Elijah Walker might be your best bet. A former Army Ranger, he’s a sharpshooter who is rewarded for previse kills and deals higher damage than other Cleaners. His starting weapon is a Glock 23, but already, some have favored an assault rifle and sniper combo that really puts his firepower to its full use. For that, you need the Two Is One And One Is None card in your deck.


Windows Central


  • Can instantly revive a teammate once per level
  • +1 support inventory slot

Team effect:

  • +1 team life

The story of Mom is that her son died at the hands of the Ridden, so she seeks revenge on them whenever she can. Her starting weapon, appropriately, is The Belgian, a double-barrel shotgun. Along with this vengeful side though is her caring side, hence her name and trait of reviving someone once per level and carrying extra meds, making her a support character and vital in many situations.


Windows Central


  • Can break out of grabs once every 60 seconds
  • +25% stamina regeneration

Team effect:

  • +5% increased movement speed

Evangelo is slick and nimble, which explains that he can get out of getting grabbed once per minute, which players usually have to wait for a teammate to help them out with. It also explains how he brings a dose of extra movement speed to the entire team and starts out with the machete. Don’t be so quick to change the machete for a more powerful gun either, because it’s more lethal than it lets on.


Windows Central


  • Recovers 10 stamina every time she kills a Ridden
  • +10% damage resistance

Team effect:

  • +25 team stamina

Much like Mom, Holly Forrester lost some loved ones to the Devil Worm and has since dedicated her life to being a Cleaner. Her starting weapon is a bat, but not just any bat. It’s wrapped with nail spikes and is nicknamed Dottie. Dottie is great for close-quarters combat, but perhaps switching to a machete such as the one Evangelo starts with might be the better option if you want to stick with a melee weapon. Pairing Holly with the Adrenaline Fuelled card increases the effect of her stamina trait a lot too, doubling her maximum stamina and adding 20 to the 10 that she already recovers per kill.


Windows Central


  • Precision kills grant Jim 2.5% stacking damage until he gets hurt
  • +25% aim down sight speed

Team effect:

  • +10% weak spot damage

When he was young, Jim would travel into the woods with his father to hunt. One of the natural progressions from there is joining the military, which is what Jim did. However, upon his return to his home, he found it had been destroyed by the Collapse. A dedicated Cleaner, Jim starts out with a 357 Magnum. If you’re good at not taking damage and getting precision kills, Jim’s perk could see you stack your damage up to +50%. His ADS speed is high too, so he’s a great choice for a player that likes using a sniper.


Windows Central


  • Can sense nearby hazards and mutations
  • +1 quick inventory slot

Team effect:

  • +25% use speed

Karlee’s story is that she somewhat moves to the beat of her own dream. She was an outsider for a long time and even after fighting the same fight as the other Cleaners, she refused to officially call herself one of them. Either way, she’s a valuable addition to the team. She starts off with a Tec 9 which you can keep because it’s fun, but she isn’t necessarily tied to it either.


Windows Central


  • Can heal each teammate for 25 health once per level
  • +20% healing efficiency

Team effect:

  • +25% trauma resistance

Doc took a hit on her social skills so that she could fully dedicate her life to her passion, her profession. Her medical expertise of course means that she’s currently the game’s resident healer and likely will be for the foreseeable future. The combination of being able to help other characters whilst also being quite lethal herself means that she’s already being considered one of the best Cleaners in the game. Doc starts off with the Beretta M9.


Windows Central


  • Has a chance to find extra ammo whenever he kills a Ridden
  • +1 offensive inventory slot

Team effect:

  • +10% ammo capacity

As a conspiracy theorist, when the infection first hit, Hoffman was already prepared because he had been stacking up on supplies for years prior, expecting something like this to happen. What stopped him from hiding away was him running out of supplies along with the death of his mother, which gave him enough of an edge that he wanted to actively go out and fight the enemies himself. He starts off with the M1911 and can carry an extra offensive weapon like a grenade.

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